Batman: Earth One Vol. 2
Geoff Johns & Gary Frank
It’s coming, you guys!
I don’t watch much t.v. but Gotham does look good; hopefully it won’t make Smallville’s mistake and go on for longer than it should.
So Batman: Arkham Origins was on sale a few weeks ago on Steam for $9.99; bought the season pass as well since it was only $4.99. By chance, I was able to beat the game without encounter many of the game’s progression blocking/game breaking bugs. Also the PC version performed a lot better than the WiiU version which I originally played Arkham Origins on. Combat was a lot more better to deal with since I didn’t have rotten frame rate dips in the heat of battles. Plus I was playing with the Xbox 360 controller which felt better than the WiiU pro controller or Game pad. Even though they look the same, the right thumb stick and face button placements tend to throw me off on the WiiU controllers. I have to think about where my thumb is going when I’m pressing the X,Y,B,A buttons. Then there is how the game handles upgrades with the challenges like the Worst Nightmare section. Since you can’t do any of those objectives within Challenge mode; you can be locked out of them for the rest of the game (unless you doing new game plus). Plus I didn’t know that you needed to do the side missions to unlock critical strikes, weapon breaks and other gadgets the first time I played the game. The game didn’t really explain that part too well. As for the multi-player, not to interested.
Other than those complaints, Arkham Origins could have been a great game. The story was well told, voice acting as good with Roger Graig Smith as Batman. Troy Baker, who seems to be in every game; pulled off an amazing Joker. Unless somebody gave this game as a gift or it’s severally discounted and onsale; I cannot recommend this game at full price or for $29.99 which is the current price it’s marked at on Steam.
I like Nightwing but getting around Arkham City isn’t was smooth as Batman or Catwoman’s methods. I hope that in Arkham City, Rockstead will use real rope physics so you can swing into enemies. Especially if Nightwing does become a playable character or have him glide some how.
Three years later, I finally get to mod Batman: Arkham City and play as Robin in free-roam. It bugged me how hyped his role would be in Harley’s Revenge but you ended up playing half of it as Batman. Hopefully both Nightwing and Robin’s roles will be expanded in Arkham Knight. I’ll probably get the game on PC just in case if they don’t.
Currently replaying Batman: Arkham City on the PC. Also thanks to the Batman sale on Steam over the weekend; now I own both Arkham Asylum and Arkham Origins. Both games under $20 (owned a physical copy of AC from a while ago), which is nice considering nobody should have to pay full price for Arkham Origins (bugs and such). It had a very engrossing story but it was really hard to overlook how rough the game was. While I never got stuck due to a progression bugs that plagued other consoles; I need to know whether or not combat is responsive on the PC than it was on the WiiU. There were times I would manage to isolate on guy from the rest of the group during a battle just to see if the countering mechanic was slightly broken. Sure enough I would wait for countering signal to flash then I would press the button and BAM! Batman would get hit. I know I’m not the only one who experience this, right?
Games for Windows Live kind of screwed me over though, I had a physical copy of the Arkham City but couldn’t get to work since GFWL went down last year. Had to activate the code through Steam which upgraded me to Game of the Year Edition; a full 18 GB download spread out over a few days. Download huge friggin’ games kind of sucks.